Every project BACKSLASH has coordinated or taken part in, from 2017 to today. Filter by strategic area, topic, programme, country, status or the role we played.
eLearning Architects is a European project that aims to improve the quality of Vocational Education and Training (VET) in the field of eLearning. It seeks to bridge the…
2025 · Digital transformation and human use of technology
The European project DIGI-MENTAL aims to equip youth workers with innovative and inclusive Virtual Reality (VR)-based digital tools to enhance the mental well-being of young people across Europe.…
2025–2027 · Digital transformation and human use of technology
Gamer-Con is an international initiative that seeks to strengthen mental health, social inclusion, and employability among young people transitioning to adulthood, using video games as a tool to…
2025–2026 · Digital transformation and human use of technology
ConnectED: Bridging Minds, Building Communities aims to strengthen the capacities of youth workers to support young people in taking control of their learning, promoting their mental and emotional…
The MOBIUS project aims to stimulate youth activity in the field of social innovation at local, national and European level. Through this project, it seeks to promote the…
2024–2026 · Employability, future skills and social entrepreneurship
RE(IN)NOVATING DIGITAL YOUTH WORK aims to develop and strengthen a sustainable digital youth work ecosystem that ensures the qualitative participation of all stakeholders. To achieve this goal, the…
2024–2026 · Digital transformation and human use of technology
AI4Youth, coordinated by Backslash, aims to strengthen the capacities of youth workers to integrate artificial intelligence (AI) into their work, helping youth to understand and take advantage of…
The European Future: Green Sustainability project aims to promote environmental sustainability through education, green entrepreneurship and the active participation of young people. It seeks to empower young people,…
2023–2025 · Employability, future skills and social entrepreneurship
The E-volunteering: building online volunteering ecosystem project aims to transform international volunteering practices by creating a sustainable e-volunteering ecosystem. This innovative approach combines digital tools and current methodologies…
2023–2026 · Digital transformation and human use of technology
The aim of the CONFIDENT project is to address the negative impact of social media on young people’s mental health, promoting a healthier and more conscious use of…
2023–2024 · Digital transformation and human use of technology
The objective of the E-Coach project is to create a digital learning pathway for young people and youth professionals, through the development of the innovative role of ‘E-Coach’.…
2023–2025 · Digital transformation and human use of technology
The #EUYOUTH4EUGOALS project aims to promote the active engagement of young people in activities that encourage debate and critical thinking around the 11 European Youth Goals. In line…
2023–2024 · Participation, democracy and human rights
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